With forecast, 0% to 100% on everything

class Intel {
		startWeather=0;
		startWind=0;
		forecastWeather=1;
		forecastFog=1;
		forecastWind=1;
		forecastWaves=1;
		forecastRain=1;
		forecastLightnings=1;
		forecastGust=1;
		rainForced=1;
		lightningsForced=1;
		wavesForced=1;
		windForced=1;
		year=2035;
		day=28;
		hour=12;
		minute=0;
		startFogBase=-1000;
		forecastFogBase=1000;
		startFogDecay=0;
		forecastFogDecay=0.1;
	};
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No forecast, eden default values

class Intel {
		startWind=0.1;
		forecastWind=0.1;
		forecastWaves=0.1;
		year=2035;
		day=28;
		hour=12;
		minute=0;
		startFogDecay=0.0049333;
		forecastFogDecay=0.0049333;
		};
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Forecast 0 to 100, client does simulSync in initPlayerLocal. At 25 min forceWeatherChange

	class Intel
	{
		startWeather=0;
		startWind=0;
		forecastWeather=1;
		forecastFog=1;
		forecastWind=1;
		forecastWaves=1;
		forecastRain=1;
		forecastLightnings=1;
		forecastGust=1;
		rainForced=1;
		lightningsForced=1;
		wavesForced=1;
		windForced=1;
		year=2035;
		day=28;
		hour=12;
		minute=0;
		forecastFogBase=243.3949;
		startFogDecay=0.0071643405;
		forecastFogDecay=0.1;
	};
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Mpgyi